void |
ForgeInternalHandler.checkSettings(TickEvent.ClientTickEvent event) |
void |
ForgeModContainer.missingMapping(RegistryEvent.MissingMappings<Item> event) |
void |
ForgeInternalHandler.onChunkUnload(ChunkEvent.Unload event) |
void |
ForgeModContainer.onConfigChanged(ConfigChangedEvent.OnConfigChangedEvent event)
By subscribing to the OnConfigChangedEvent we are able to execute code when our config screens are closed.
|
void |
ForgeInternalHandler.onDimensionLoad(WorldEvent.Load event) |
void |
ForgeInternalHandler.onDimensionSave(WorldEvent.Save event) |
void |
ForgeInternalHandler.onDimensionUnload(WorldEvent.Unload event) |
void |
ForgeInternalHandler.onEntityJoinWorld(EntityJoinWorldEvent event) |
void |
ForgeInternalHandler.onServerTick(TickEvent.ServerTickEvent event) |
void |
ForgeModContainer.playerLogin(PlayerEvent.PlayerLoggedInEvent event) |
void |
ForgeModContainer.registrItems(RegistryEvent.Register<Item> event) |