TickEvent.ClientTickEvent, TickEvent.Phase, TickEvent.PlayerTickEvent, TickEvent.RenderTickEvent, TickEvent.ServerTickEvent, TickEvent.Type, TickEvent.WorldTickEvent
Event.HasResult, Event.Result
Modifier and Type | Field and Description |
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float |
renderTickTime |
Constructor and Description |
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RenderTickEvent(TickEvent.Phase phase,
float renderTickTime) |
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public RenderTickEvent(TickEvent.Phase phase, float renderTickTime)