void |
IHandshakeState.accept(io.netty.channel.ChannelHandlerContext ctx,
FMLHandshakeMessage msg,
java.util.function.Consumer<? super S> cons)
Accepts FML handshake message for this state, and if needed - switches to another handshake state
using the provided consumer.
|
protected void |
HandshakeMessageHandler.channelRead0(io.netty.channel.ChannelHandlerContext ctx,
FMLHandshakeMessage msg) |
void |
FMLHandshakeCodec.decodeInto(io.netty.channel.ChannelHandlerContext ctx,
io.netty.buffer.ByteBuf source,
FMLHandshakeMessage msg) |
void |
FMLHandshakeCodec.encodeInto(io.netty.channel.ChannelHandlerContext ctx,
FMLHandshakeMessage msg,
io.netty.buffer.ByteBuf target) |