private static class GameData.EntityCallbacks extends java.lang.Object implements IForgeRegistry.AddCallback<EntityEntry>, IForgeRegistry.ClearCallback<EntityEntry>, IForgeRegistry.CreateCallback<EntityEntry>
Modifier and Type | Field and Description |
---|---|
(package private) static GameData.EntityCallbacks |
INSTANCE |
Modifier | Constructor and Description |
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private |
EntityCallbacks() |
Modifier and Type | Method and Description |
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void |
onAdd(IForgeRegistryInternal<EntityEntry> owner,
RegistryManager stage,
int id,
EntityEntry entry,
EntityEntry oldEntry) |
void |
onClear(IForgeRegistryInternal<EntityEntry> owner,
RegistryManager stage) |
void |
onCreate(IForgeRegistryInternal<EntityEntry> owner,
RegistryManager stage) |
static final GameData.EntityCallbacks INSTANCE
public void onAdd(IForgeRegistryInternal<EntityEntry> owner, RegistryManager stage, int id, EntityEntry entry, @Nullable EntityEntry oldEntry)
onAdd
in interface IForgeRegistry.AddCallback<EntityEntry>
public void onClear(IForgeRegistryInternal<EntityEntry> owner, RegistryManager stage)
onClear
in interface IForgeRegistry.ClearCallback<EntityEntry>
public void onCreate(IForgeRegistryInternal<EntityEntry> owner, RegistryManager stage)
onCreate
in interface IForgeRegistry.CreateCallback<EntityEntry>