| RegistryBuilder<T> | RegistryBuilder. add(IForgeRegistry.AddCallback<T> add) | 
| RegistryBuilder<T> | RegistryBuilder. add(IForgeRegistry.ClearCallback<T> clear) | 
| RegistryBuilder<T> | RegistryBuilder. add(IForgeRegistry.CreateCallback<T> create) | 
| RegistryBuilder<T> | RegistryBuilder. add(IForgeRegistry.ValidateCallback<T> validate) | 
| RegistryBuilder<T> | RegistryBuilder. addCallback(java.lang.Object inst) | 
| RegistryBuilder<T> | RegistryBuilder. allowModification() | 
| RegistryBuilder<T> | RegistryBuilder. disableOverrides() | 
| RegistryBuilder<T> | RegistryBuilder. disableSaving() | 
| private static <T extends IForgeRegistryEntry<T>>RegistryBuilder<T>
 | GameData. makeRegistry(ResourceLocation name,
            java.lang.Class<T> type,
            int max) | 
| private static <T extends IForgeRegistryEntry<T>>RegistryBuilder<T>
 | GameData. makeRegistry(ResourceLocation name,
            java.lang.Class<T> type,
            int min,
            int max) | 
| private static <T extends IForgeRegistryEntry<T>>RegistryBuilder<T>
 | GameData. makeRegistry(ResourceLocation name,
            java.lang.Class<T> type,
            int max,
            ResourceLocation _default) | 
| RegistryBuilder<T> | RegistryBuilder. set(IForgeRegistry.DummyFactory<T> factory) | 
| RegistryBuilder<T> | RegistryBuilder. set(IForgeRegistry.MissingFactory<T> missing) | 
| RegistryBuilder<T> | RegistryBuilder. setDefaultKey(ResourceLocation key) | 
| RegistryBuilder<T> | RegistryBuilder. setIDRange(int min,
          int max) | 
| RegistryBuilder<T> | RegistryBuilder. setMaxID(int max) | 
| RegistryBuilder<T> | RegistryBuilder. setName(ResourceLocation name) | 
| RegistryBuilder<T> | RegistryBuilder. setType(java.lang.Class<T> type) |