public class BlockEndRod extends BlockDirectional
Block.EnumOffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
END_ROD_EW_AABB |
protected static VoxelShape |
END_ROD_NS_AABB |
protected static VoxelShape |
END_ROD_VERTICAL_AABB |
FACING
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockResistance, blocksMovement, capturedDrops, captureDrops, harvesters, lightValue, LOGGER, material, needsRandomTick, RANDOM, soundType, stateContainer
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockEndRod(Block.Properties builder) |
Modifier and Type | Method and Description |
---|---|
void |
animateTick(IBlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
protected void |
fillStateContainer(StateContainer.Builder<Block,IBlockState> builder) |
BlockFaceShape |
getBlockFaceShape(IBlockReader worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
EnumPushReaction |
getPushReaction(IBlockState state) |
BlockRenderLayer |
getRenderLayer() |
VoxelShape |
getShape(IBlockState state,
IBlockReader worldIn,
BlockPos pos) |
IBlockState |
getStateForPlacement(BlockItemUseContext context) |
boolean |
isFullCube(IBlockState state) |
IBlockState |
mirror(IBlockState state,
Mirror mirrorIn) |
IBlockState |
rotate(IBlockState state,
Rotation rot) |
addInformation, allowsMovement, asItem, canDropFromExplosion, canEntitySpawn, canProvidePower, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, doesSideFillSquare, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getDefaultState, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getItemDropped, getItemsToDropCount, getLightValue, getMapColor, getMaterial, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getRaytraceShape, getRenderShape, getRenderType, getSilkTouchDrop, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTickRandomly, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, isAir, isBlockNormalCube, isCollidable, isCollidable, isDirt, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isTopSolid, isValidPosition, isVariableOpacity, makeCuboidShape, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onReplaced, propagatesSkylightDown, quantityDropped, randomTick, registerBlocks, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAsEntity, tick, tickRate, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement, useNeighborBrightness
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getDrops, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower
protected static final VoxelShape END_ROD_VERTICAL_AABB
protected static final VoxelShape END_ROD_NS_AABB
protected static final VoxelShape END_ROD_EW_AABB
protected BlockEndRod(Block.Properties builder)
public IBlockState rotate(IBlockState state, Rotation rot)
public IBlockState mirror(IBlockState state, Mirror mirrorIn)
public VoxelShape getShape(IBlockState state, IBlockReader worldIn, BlockPos pos)
public boolean isFullCube(IBlockState state)
isFullCube
in class Block
public IBlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement
in class Block
public void animateTick(IBlockState stateIn, World worldIn, BlockPos pos, java.util.Random rand)
animateTick
in class Block
public BlockRenderLayer getRenderLayer()
getRenderLayer
in class Block
protected void fillStateContainer(StateContainer.Builder<Block,IBlockState> builder)
fillStateContainer
in class Block
public EnumPushReaction getPushReaction(IBlockState state)
getPushReaction
in class Block
public BlockFaceShape getBlockFaceShape(IBlockReader worldIn, IBlockState state, BlockPos pos, EnumFacing face)
getBlockFaceShape
in class Block