public class BlockGrassPath extends Block
Block.EnumOffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
SHAPE |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockResistance, blocksMovement, capturedDrops, captureDrops, harvesters, lightValue, LOGGER, material, needsRandomTick, RANDOM, soundType, stateContainer
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockGrassPath(Block.Properties builder) |
Modifier and Type | Method and Description |
---|---|
boolean |
allowsMovement(IBlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
BlockFaceShape |
getBlockFaceShape(IBlockReader worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
IItemProvider |
getItemDropped(IBlockState state,
World worldIn,
BlockPos pos,
int fortune) |
int |
getOpacity(IBlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
getShape(IBlockState state,
IBlockReader worldIn,
BlockPos pos) |
IBlockState |
getStateForPlacement(BlockItemUseContext context) |
boolean |
isFullCube(IBlockState state) |
boolean |
isValidPosition(IBlockState state,
IWorldReaderBase worldIn,
BlockPos pos) |
void |
tick(IBlockState state,
World worldIn,
BlockPos pos,
java.util.Random random) |
IBlockState |
updatePostPlacement(IBlockState stateIn,
EnumFacing facing,
IBlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
addInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, canProvidePower, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, doesSideFillSquare, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillStateContainer, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getDefaultState, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getItemsToDropCount, getLightValue, getMapColor, getMaterial, getNameTextComponent, getOffset, getOffsetType, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getRenderShape, getRenderType, getSilkTouchDrop, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTickRandomly, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, isAir, isBlockNormalCube, isCollidable, isCollidable, isDirt, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isTopSolid, isVariableOpacity, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onReplaced, propagatesSkylightDown, quantityDropped, randomTick, registerBlocks, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateDiagonalNeighbors, updateNeighbors, useNeighborBrightness
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getDrops, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower
protected static final VoxelShape SHAPE
protected BlockGrassPath(Block.Properties builder)
public int getOpacity(IBlockState state, IBlockReader worldIn, BlockPos pos)
getOpacity
in class Block
public IBlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement
in class Block
public IBlockState updatePostPlacement(IBlockState stateIn, EnumFacing facing, IBlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement
in class Block
public void tick(IBlockState state, World worldIn, BlockPos pos, java.util.Random random)
public boolean isValidPosition(IBlockState state, IWorldReaderBase worldIn, BlockPos pos)
isValidPosition
in class Block
public VoxelShape getShape(IBlockState state, IBlockReader worldIn, BlockPos pos)
public boolean isFullCube(IBlockState state)
isFullCube
in class Block
public IItemProvider getItemDropped(IBlockState state, World worldIn, BlockPos pos, int fortune)
getItemDropped
in class Block
public BlockFaceShape getBlockFaceShape(IBlockReader worldIn, IBlockState state, BlockPos pos, EnumFacing face)
getBlockFaceShape
in class Block
public boolean allowsMovement(IBlockState state, IBlockReader worldIn, BlockPos pos, PathType type)
allowsMovement
in class Block