public class BlockGrassPath extends Block
Block.EnumOffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
protected static VoxelShape |
SHAPE |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockResistance, blocksMovement, capturedDrops, captureDrops, harvesters, lightValue, LOGGER, material, needsRandomTick, RANDOM, soundType, stateContainerdelegate| Modifier | Constructor and Description |
|---|---|
protected |
BlockGrassPath(Block.Properties builder) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
allowsMovement(IBlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
BlockFaceShape |
getBlockFaceShape(IBlockReader worldIn,
IBlockState state,
BlockPos pos,
EnumFacing face) |
IItemProvider |
getItemDropped(IBlockState state,
World worldIn,
BlockPos pos,
int fortune) |
int |
getOpacity(IBlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
getShape(IBlockState state,
IBlockReader worldIn,
BlockPos pos) |
IBlockState |
getStateForPlacement(BlockItemUseContext context) |
boolean |
isFullCube(IBlockState state) |
boolean |
isValidPosition(IBlockState state,
IWorldReaderBase worldIn,
BlockPos pos) |
void |
tick(IBlockState state,
World worldIn,
BlockPos pos,
java.util.Random random) |
IBlockState |
updatePostPlacement(IBlockState stateIn,
EnumFacing facing,
IBlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
addInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, canProvidePower, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, doesSideFillSquare, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillStateContainer, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getDefaultState, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getItemsToDropCount, getLightValue, getMapColor, getMaterial, getNameTextComponent, getOffset, getOffsetType, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getRenderShape, getRenderType, getSilkTouchDrop, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTickRandomly, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, isAir, isBlockNormalCube, isCollidable, isCollidable, isDirt, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isTopSolid, isVariableOpacity, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onReplaced, propagatesSkylightDown, quantityDropped, randomTick, registerBlocks, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateDiagonalNeighbors, updateNeighbors, useNeighborBrightnessgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getDrops, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerprotected static final VoxelShape SHAPE
protected BlockGrassPath(Block.Properties builder)
public int getOpacity(IBlockState state, IBlockReader worldIn, BlockPos pos)
getOpacity in class Blockpublic IBlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockpublic IBlockState updatePostPlacement(IBlockState stateIn, EnumFacing facing, IBlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement in class Blockpublic void tick(IBlockState state, World worldIn, BlockPos pos, java.util.Random random)
public boolean isValidPosition(IBlockState state, IWorldReaderBase worldIn, BlockPos pos)
isValidPosition in class Blockpublic VoxelShape getShape(IBlockState state, IBlockReader worldIn, BlockPos pos)
public boolean isFullCube(IBlockState state)
isFullCube in class Blockpublic IItemProvider getItemDropped(IBlockState state, World worldIn, BlockPos pos, int fortune)
getItemDropped in class Blockpublic BlockFaceShape getBlockFaceShape(IBlockReader worldIn, IBlockState state, BlockPos pos, EnumFacing face)
getBlockFaceShape in class Blockpublic boolean allowsMovement(IBlockState state, IBlockReader worldIn, BlockPos pos, PathType type)
allowsMovement in class Block