public class BlockJukebox extends BlockContainer
Block.EnumOffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
static BooleanProperty |
HAS_RECORD |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockResistance, blocksMovement, capturedDrops, captureDrops, harvesters, lightValue, LOGGER, material, needsRandomTick, RANDOM, soundType, stateContainer
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockJukebox(Block.Properties builder) |
Modifier and Type | Method and Description |
---|---|
TileEntity |
createNewTileEntity(IBlockReader worldIn) |
void |
dropBlockAsItemWithChance(IBlockState state,
World worldIn,
BlockPos pos,
float chancePerItem,
int fortune) |
protected void |
fillStateContainer(StateContainer.Builder<Block,IBlockState> builder) |
int |
getComparatorInputOverride(IBlockState blockState,
World worldIn,
BlockPos pos) |
EnumBlockRenderType |
getRenderType(IBlockState state) |
boolean |
hasComparatorInputOverride(IBlockState state) |
void |
insertRecord(IWorld worldIn,
BlockPos pos,
IBlockState state,
ItemStack recordStack) |
boolean |
onBlockActivated(IBlockState state,
World worldIn,
BlockPos pos,
EntityPlayer player,
EnumHand hand,
EnumFacing side,
float hitX,
float hitY,
float hitZ) |
void |
onReplaced(IBlockState state,
World worldIn,
BlockPos pos,
IBlockState newState,
boolean isMoving) |
eventReceived, harvestBlock
addInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, canProvidePower, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, doesSideFillSquare, dropXpOnBlockBreak, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFaceShape, getBlockFromItem, getBlockHardness, getCollisionShape, getDefaultState, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getItemDropped, getItemsToDropCount, getLightValue, getMapColor, getMaterial, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getRenderShape, getShape, getSilkTouchDrop, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateForPlacement, getStateId, getStrongPower, getTickRandomly, getTranslationKey, getValidBlockForPosition, getWeakPower, hasCustomBreakingProgress, hasTileEntity, isAir, isBlockNormalCube, isCollidable, isCollidable, isDirt, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFullCube, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isTopSolid, isValidPosition, isVariableOpacity, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, propagatesSkylightDown, quantityDropped, randomTick, registerBlocks, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAsEntity, tick, tickRate, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement, useNeighborBrightness
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getDrops, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower
public static final BooleanProperty HAS_RECORD
protected BlockJukebox(Block.Properties builder)
public boolean onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
onBlockActivated
in class Block
public void insertRecord(IWorld worldIn, BlockPos pos, IBlockState state, ItemStack recordStack)
public void onReplaced(IBlockState state, World worldIn, BlockPos pos, IBlockState newState, boolean isMoving)
onReplaced
in class BlockContainer
public void dropBlockAsItemWithChance(IBlockState state, World worldIn, BlockPos pos, float chancePerItem, int fortune)
dropBlockAsItemWithChance
in class Block
public TileEntity createNewTileEntity(IBlockReader worldIn)
public boolean hasComparatorInputOverride(IBlockState state)
hasComparatorInputOverride
in class Block
public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
getComparatorInputOverride
in class Block
public EnumBlockRenderType getRenderType(IBlockState state)
getRenderType
in class BlockContainer
protected void fillStateContainer(StateContainer.Builder<Block,IBlockState> builder)
fillStateContainer
in class Block