public class BlockSkullWither extends BlockSkull
BlockSkull.ISkullType, BlockSkull.Types
Block.EnumOffsetType, Block.Properties, Block.RenderSideCacheKey
ROTATION, SHAPE
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockResistance, blocksMovement, capturedDrops, captureDrops, harvesters, lightValue, LOGGER, material, needsRandomTick, RANDOM, soundType, stateContainer
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockSkullWither(Block.Properties builder) |
Modifier and Type | Method and Description |
---|---|
static boolean |
canSpawnMob(World p_196299_0_,
BlockPos p_196299_1_,
ItemStack p_196299_2_) |
static void |
checkWitherSpawn(World p_196298_0_,
BlockPos p_196298_1_,
TileEntitySkull p_196298_2_) |
protected static BlockPattern |
getOrCreateWitherBase() |
protected static BlockPattern |
getOrCreateWitherFull() |
void |
onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
fillStateContainer, getRenderShape, getShape, getStateForPlacement, mirror, rotate
createNewTileEntity, dropBlockAsItemWithChance, getBlockFaceShape, getDrops, getSkullType, hasCustomBreakingProgress, isFullCube, onBlockHarvested, onReplaced
eventReceived, getRenderType, harvestBlock
addInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, canProvidePower, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, doesSideFillSquare, dropXpOnBlockBreak, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getDefaultState, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getItemDropped, getItemsToDropCount, getLightValue, getMapColor, getMaterial, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getSilkTouchDrop, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTickRandomly, getTranslationKey, getValidBlockForPosition, getWeakPower, hasComparatorInputOverride, hasTileEntity, isAir, isBlockNormalCube, isCollidable, isCollidable, isDirt, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isTopSolid, isValidPosition, isVariableOpacity, makeCuboidShape, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, propagatesSkylightDown, quantityDropped, randomTick, registerBlocks, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAsEntity, tick, tickRate, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement, useNeighborBrightness
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower
protected BlockSkullWither(Block.Properties builder)
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, @Nullable EntityLivingBase placer, ItemStack stack)
onBlockPlacedBy
in class Block
public static void checkWitherSpawn(World p_196298_0_, BlockPos p_196298_1_, TileEntitySkull p_196298_2_)
public static boolean canSpawnMob(World p_196299_0_, BlockPos p_196299_1_, ItemStack p_196299_2_)
protected static BlockPattern getOrCreateWitherFull()
protected static BlockPattern getOrCreateWitherBase()