public class BlockSkullWither extends BlockSkull
BlockSkull.ISkullType, BlockSkull.TypesBlock.EnumOffsetType, Block.Properties, Block.RenderSideCacheKeyROTATION, SHAPEBLOCK_STATE_IDS, blockHardness, blockMapColor, blockResistance, blocksMovement, capturedDrops, captureDrops, harvesters, lightValue, LOGGER, material, needsRandomTick, RANDOM, soundType, stateContainerdelegate| Modifier | Constructor and Description | 
|---|---|
| protected  | BlockSkullWither(Block.Properties builder) | 
| Modifier and Type | Method and Description | 
|---|---|
| static boolean | canSpawnMob(World p_196299_0_,
           BlockPos p_196299_1_,
           ItemStack p_196299_2_) | 
| static void | checkWitherSpawn(World p_196298_0_,
                BlockPos p_196298_1_,
                TileEntitySkull p_196298_2_) | 
| protected static BlockPattern | getOrCreateWitherBase() | 
| protected static BlockPattern | getOrCreateWitherFull() | 
| void | onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
fillStateContainer, getRenderShape, getShape, getStateForPlacement, mirror, rotatecreateNewTileEntity, dropBlockAsItemWithChance, getBlockFaceShape, getDrops, getSkullType, hasCustomBreakingProgress, isFullCube, onBlockHarvested, onReplacedeventReceived, getRenderType, harvestBlockaddInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, canProvidePower, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, doesSideFillSquare, dropXpOnBlockBreak, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getDefaultState, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getItemDropped, getItemsToDropCount, getLightValue, getMapColor, getMaterial, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getSilkTouchDrop, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTickRandomly, getTranslationKey, getValidBlockForPosition, getWeakPower, hasComparatorInputOverride, hasTileEntity, isAir, isBlockNormalCube, isCollidable, isCollidable, isDirt, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isTopSolid, isValidPosition, isVariableOpacity, makeCuboidShape, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, propagatesSkylightDown, quantityDropped, randomTick, registerBlocks, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAsEntity, tick, tickRate, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement, useNeighborBrightnessgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerprotected BlockSkullWither(Block.Properties builder)
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, @Nullable EntityLivingBase placer, ItemStack stack)
onBlockPlacedBy in class Blockpublic static void checkWitherSpawn(World p_196298_0_, BlockPos p_196298_1_, TileEntitySkull p_196298_2_)
public static boolean canSpawnMob(World p_196299_0_, BlockPos p_196299_1_, ItemStack p_196299_2_)
protected static BlockPattern getOrCreateWitherFull()
protected static BlockPattern getOrCreateWitherBase()