public class BlockState extends AbstractStateHolder<Block,IBlockState> implements IBlockState
objectfield_208776_a, OPACITY_CACHE, OPAQUE_CUBE_CACHE| Constructor and Description |
|---|
BlockState(Block blockIn,
com.google.common.collect.ImmutableMap<IProperty<?>,java.lang.Comparable<?>> properties) |
| Modifier and Type | Method and Description |
|---|---|
Block |
getBlock() |
buildPropertyValueTable, cycle, cyclePropertyValue, equals, get, getProperties, getValues, has, hashCode, toString, withclone, finalize, getClass, notify, notifyAll, wait, wait, waitallowsMovement, blockNeedsPostProcessing, canEntitySpawn, canProvidePower, causesSuffocation, dropBlockAsItem, dropBlockAsItemWithChance, getAmbientOcclusionLightValue, getBlockFaceShape, getBlockHardness, getCollisionShape, getComparatorInputOverride, getFluidState, getLightValue, getMapColor, getMaterial, getOffset, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getShape, getStrongPower, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, isAir, isBlockNormalCube, isFullCube, isIn, isNormalCube, isOpaqueCube, isReplaceable, isSideInvisible, isSolid, isTopSolid, isValidPosition, mirror, needsRandomTick, neighborChanged, onBlockActivated, onBlockAdded, onBlockClicked, onBlockEventReceived, onEntityCollision, onReplaced, propagatesSkylightDown, randomTick, rotate, tick, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement, useNeighborBrightnesscycle, get, getProperties, getValues, has, withaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canConnectRedstone, canCreatureSpawn, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInLayer, canSilkHarvest, canSustainPlant, createTileEntity, doesSideBlockChestOpening, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockState, getDrops, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getLightValue, getPickBlock, getSlipperiness, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isNormalCube, isReplaceableOreGen, isStickyBlock, isToolEffective, isTopSolid, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerpublic Block getBlock()
getBlock in interface IBlockState