public class GuardianSound extends MovingSound
ISound.AttenuationType
donePlaying
attenuationType, category, pitch, positionedSoundLocation, priority, repeat, repeatDelay, sound, volume, x, y, z
Constructor and Description |
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GuardianSound(EntityGuardian guardian) |
Modifier and Type | Method and Description |
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void |
tick() |
isDonePlaying
canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isPriority
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canBeSilent, canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isPriority
public GuardianSound(EntityGuardian guardian)