public abstract class GuiButtonImage extends GuiButton
BUTTON_TEXTURES, displayString, enabled, height, hovered, id, packedFGColor, visible, width, x, yICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description | 
|---|
| GuiButtonImage(int buttonId,
              int xIn,
              int yIn,
              int widthIn,
              int heightIn,
              int textureOffestX,
              int textureOffestY,
              int p_i47392_8_,
              ResourceLocation resource) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | render(int mouseX,
      int mouseY,
      float partialTicks) | 
| void | setPosition(int p_191746_1_,
           int p_191746_2_) | 
drawButtonForegroundLayer, getHoverState, getWidth, isMouseOver, isPressable, mouseClicked, mouseDragged, mouseReleased, onClick, onDrag, onRelease, playPressSound, renderBg, setWidthdrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanFocus, charTyped, focusChanged, keyPressed, keyReleased, mouseScrolledpublic GuiButtonImage(int buttonId,
                      int xIn,
                      int yIn,
                      int widthIn,
                      int heightIn,
                      int textureOffestX,
                      int textureOffestY,
                      int p_i47392_8_,
                      ResourceLocation resource)