public class GuiLanguage extends GuiScreen
Modifier and Type | Field and Description |
---|---|
protected GuiScreen |
parentScreen |
allowUserInput, buttons, children, fontRenderer, height, itemRender, labels, mc, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
---|
GuiLanguage(GuiScreen screen,
GameSettings gameSettingsObj,
LanguageManager manager) |
Modifier and Type | Method and Description |
---|---|
IGuiEventListener |
getFocused() |
protected void |
initGui() |
void |
render(int mouseX,
int mouseY,
float partialTicks) |
addButton, allowCloseWithEscape, close, confirmResult, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getChildren, getItemToolTip, handleComponentClick, handleComponentHover, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyPressed, onGuiClosed, onResize, renderToolTip, runOrMakeCrashReport, sendChatMessage, sendChatMessage, setText, setWorldAndResolution, tick
focusNext, focusOn, mouseClicked, mouseDragged, mouseReleased, setDragging, setFocused
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseScrolled
canFocus, focusChanged
protected GuiScreen parentScreen
public GuiLanguage(GuiScreen screen, GameSettings gameSettingsObj, LanguageManager manager)
public IGuiEventListener getFocused()
getFocused
in interface IGuiEventListenerDeferred
getFocused
in class GuiEventHandler