public abstract class GuiOptionButton extends GuiButton
BUTTON_TEXTURES, displayString, enabled, height, hovered, id, packedFGColor, visible, width, x, yICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiOptionButton(int p_i45013_1_,
int p_i45013_2_,
int p_i45013_3_,
GameSettings.Options p_i45013_4_,
java.lang.String p_i45013_5_) |
GuiOptionButton(int p_i47664_1_,
int p_i47664_2_,
int p_i47664_3_,
int p_i47664_4_,
int p_i47664_5_,
GameSettings.Options p_i47664_6_,
java.lang.String p_i47664_7_) |
GuiOptionButton(int p_i45011_1_,
int p_i45011_2_,
int p_i45011_3_,
java.lang.String p_i45011_4_) |
| Modifier and Type | Method and Description |
|---|---|
GameSettings.Options |
getOption() |
drawButtonForegroundLayer, getHoverState, getWidth, isMouseOver, isPressable, mouseClicked, mouseDragged, mouseReleased, onClick, onDrag, onRelease, playPressSound, render, renderBg, setWidthdrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanFocus, charTyped, focusChanged, keyPressed, keyReleased, mouseScrolledpublic GuiOptionButton(int p_i45011_1_,
int p_i45011_2_,
int p_i45011_3_,
java.lang.String p_i45011_4_)
public GuiOptionButton(int p_i45013_1_,
int p_i45013_2_,
int p_i45013_3_,
@Nullable
GameSettings.Options p_i45013_4_,
java.lang.String p_i45013_5_)
public GuiOptionButton(int p_i47664_1_,
int p_i47664_2_,
int p_i47664_3_,
int p_i47664_4_,
int p_i47664_5_,
@Nullable
GameSettings.Options p_i47664_6_,
java.lang.String p_i47664_7_)
@Nullable public GameSettings.Options getOption()