public final class GuiOptionsRowList.Row extends GuiListExtended.IGuiListEntry<GuiOptionsRowList.Row>
index, list| Constructor and Description |
|---|
Row(GuiButton p_i48071_2_,
GuiButton p_i48071_3_) |
Row(int p_i48072_2_,
GameSettings.Options p_i48072_3_) |
Row(int p_i48073_2_,
GameSettings.Options p_i48073_3_,
GameSettings.Options p_i48073_4_) |
| Modifier and Type | Method and Description |
|---|---|
void |
drawEntry(int entryWidth,
int entryHeight,
int mouseX,
int mouseY,
boolean p_194999_5_,
float partialTicks) |
void |
func_195000_a(float p_195000_1_) |
boolean |
mouseClicked(double p_mouseClicked_1_,
double p_mouseClicked_3_,
int p_mouseClicked_5_) |
boolean |
mouseReleased(double p_mouseReleased_1_,
double p_mouseReleased_3_,
int p_mouseReleased_5_) |
getIndex, getList, getX, getYclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanFocus, charTyped, focusChanged, keyPressed, keyReleased, mouseDragged, mouseScrolledpublic Row(int p_i48072_2_,
GameSettings.Options p_i48072_3_)
public Row(int p_i48073_2_,
GameSettings.Options p_i48073_3_,
@Nullable
GameSettings.Options p_i48073_4_)
public void drawEntry(int entryWidth,
int entryHeight,
int mouseX,
int mouseY,
boolean p_194999_5_,
float partialTicks)
drawEntry in class GuiListExtended.IGuiListEntry<GuiOptionsRowList.Row>public boolean mouseClicked(double p_mouseClicked_1_,
double p_mouseClicked_3_,
int p_mouseClicked_5_)
public boolean mouseReleased(double p_mouseReleased_1_,
double p_mouseReleased_3_,
int p_mouseReleased_5_)
public void func_195000_a(float p_195000_1_)
func_195000_a in class GuiListExtended.IGuiListEntry<GuiOptionsRowList.Row>