public class GuiPlayerTabOverlay extends Gui
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiPlayerTabOverlay(Minecraft mcIn,
GuiIngame guiIngameIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawPing(int p_175245_1_,
int p_175245_2_,
int p_175245_3_,
NetworkPlayerInfo networkPlayerInfoIn) |
ITextComponent |
getDisplayName(NetworkPlayerInfo p_200262_1_) |
void |
renderPlayerlist(int width,
Scoreboard scoreboardIn,
ScoreObjective scoreObjectiveIn) |
void |
resetFooterHeader() |
void |
setFooter(ITextComponent footerIn) |
void |
setHeader(ITextComponent headerIn) |
void |
setVisible(boolean visible) |
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic ITextComponent getDisplayName(NetworkPlayerInfo p_200262_1_)
public void setVisible(boolean visible)
public void renderPlayerlist(int width,
Scoreboard scoreboardIn,
@Nullable
ScoreObjective scoreObjectiveIn)
protected void drawPing(int p_175245_1_,
int p_175245_2_,
int p_175245_3_,
NetworkPlayerInfo networkPlayerInfoIn)
public void setFooter(@Nullable
ITextComponent footerIn)
public void setHeader(@Nullable
ITextComponent headerIn)
public void resetFooterHeader()