public class GuiScreenWorking extends GuiScreen implements IProgressUpdate
allowUserInput, buttons, children, fontRenderer, height, itemRender, labels, mc, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiScreenWorking() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
allowCloseWithEscape() |
void |
displayLoadingString(ITextComponent component) |
void |
displaySavingString(ITextComponent component) |
void |
render(int mouseX,
int mouseY,
float partialTicks) |
void |
resetProgressAndMessage(ITextComponent component) |
void |
setDoneWorking() |
void |
setLoadingProgress(int progress) |
addButton, close, confirmResult, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getChildren, getItemToolTip, handleComponentClick, handleComponentHover, initGui, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyPressed, onGuiClosed, onResize, renderToolTip, runOrMakeCrashReport, sendChatMessage, sendChatMessage, setText, setWorldAndResolution, tickfocusNext, focusOn, getFocused, mouseClicked, mouseDragged, mouseReleased, setDragging, setFocuseddrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, keyReleased, mouseScrolledcanFocus, focusChangedpublic boolean allowCloseWithEscape()
allowCloseWithEscape in class GuiScreenpublic void displaySavingString(ITextComponent component)
displaySavingString in interface IProgressUpdatepublic void resetProgressAndMessage(ITextComponent component)
resetProgressAndMessage in interface IProgressUpdatepublic void displayLoadingString(ITextComponent component)
displayLoadingString in interface IProgressUpdatepublic void setLoadingProgress(int progress)
setLoadingProgress in interface IProgressUpdatepublic void setDoneWorking()
setDoneWorking in interface IProgressUpdate