public class GuiSnooper extends GuiScreen
allowUserInput, buttons, children, fontRenderer, height, itemRender, labels, mc, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
---|
GuiSnooper(GuiScreen p_i1061_1_,
GameSettings p_i1061_2_) |
Modifier and Type | Method and Description |
---|---|
IGuiEventListener |
getFocused() |
protected void |
initGui() |
void |
render(int mouseX,
int mouseY,
float partialTicks) |
addButton, allowCloseWithEscape, close, confirmResult, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getChildren, getItemToolTip, handleComponentClick, handleComponentHover, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyPressed, onGuiClosed, onResize, renderToolTip, runOrMakeCrashReport, sendChatMessage, sendChatMessage, setText, setWorldAndResolution, tick
focusNext, focusOn, mouseClicked, mouseDragged, mouseReleased, setDragging, setFocused
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseScrolled
canFocus, focusChanged
public GuiSnooper(GuiScreen p_i1061_1_, GameSettings p_i1061_2_)
public IGuiEventListener getFocused()
getFocused
in interface IGuiEventListenerDeferred
getFocused
in class GuiEventHandler