public class ScreenChatOptions extends GuiScreen
allowUserInput, buttons, children, fontRenderer, height, itemRender, labels, mc, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
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ScreenChatOptions(GuiScreen parentScreenIn,
GameSettings gameSettingsIn) |
Modifier and Type | Method and Description |
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void |
close() |
protected void |
initGui() |
void |
render(int mouseX,
int mouseY,
float partialTicks) |
void |
updateNarratorButton() |
addButton, allowCloseWithEscape, confirmResult, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getChildren, getItemToolTip, handleComponentClick, handleComponentHover, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyPressed, onGuiClosed, onResize, renderToolTip, runOrMakeCrashReport, sendChatMessage, sendChatMessage, setText, setWorldAndResolution, tick
focusNext, focusOn, getFocused, mouseClicked, mouseDragged, mouseReleased, setDragging, setFocused
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseScrolled
canFocus, focusChanged
public ScreenChatOptions(GuiScreen parentScreenIn, GameSettings gameSettingsIn)