public class ParticleBreaking extends Particle
Modifier and Type | Class and Description |
---|---|
static class |
ParticleBreaking.Factory |
static class |
ParticleBreaking.SlimeFactory |
static class |
ParticleBreaking.SnowballFactory |
age, cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, maxAge, motionX, motionY, motionZ, onGround, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
Modifier | Constructor and Description |
---|---|
protected |
ParticleBreaking(World p_i47644_1_,
double p_i47644_2_,
double p_i47644_4_,
double p_i47644_6_,
double p_i47644_8_,
double p_i47644_10_,
double p_i47644_12_,
ItemStack p_i47644_14_) |
protected |
ParticleBreaking(World p_i47645_1_,
double p_i47645_2_,
double p_i47645_4_,
double p_i47645_6_,
ItemStack p_i47645_8_) |
Modifier and Type | Method and Description |
---|---|
int |
getFXLayer() |
void |
renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBoundingBox, getBrightnessForRender, getGreenColorF, getMaxAge, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setBoundingBox, setColor, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setSize, shouldDisableDepth, tick, toString
protected ParticleBreaking(World p_i47644_1_, double p_i47644_2_, double p_i47644_4_, double p_i47644_6_, double p_i47644_8_, double p_i47644_10_, double p_i47644_12_, ItemStack p_i47644_14_)
public int getFXLayer()
getFXLayer
in class Particle
public void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle
in class Particle