public class BlockModelRenderer
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
static class |
BlockModelRenderer.EnumNeighborInfo |
static class |
BlockModelRenderer.Orientation |
Constructor and Description |
---|
BlockModelRenderer(BlockColors blockColorsIn) |
Modifier and Type | Method and Description |
---|---|
static void |
disableCache() |
static void |
enableCache() |
boolean |
renderModel(IWorldReader worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand)
Deprecated.
|
boolean |
renderModel(IWorldReader worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
IModelData modelData) |
void |
renderModelBrightness(IBakedModel model,
IBlockState state,
float brightness,
boolean glDisabled) |
void |
renderModelBrightnessColor(IBakedModel bakedModel,
float brightness,
float red,
float green,
float blue) |
void |
renderModelBrightnessColor(IBlockState state,
IBakedModel modelIn,
float brightness,
float red,
float green,
float blue) |
boolean |
renderModelFlat(IWorldReader worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand)
Deprecated.
|
boolean |
renderModelFlat(IWorldReader worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
IModelData modelData) |
boolean |
renderModelSmooth(IWorldReader worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand)
Deprecated.
|
boolean |
renderModelSmooth(IWorldReader worldIn,
IBakedModel modelIn,
IBlockState stateIn,
BlockPos posIn,
BufferBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
IModelData modelData) |
public BlockModelRenderer(BlockColors blockColorsIn)
@Deprecated public boolean renderModel(IWorldReader worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer, boolean checkSides, java.util.Random randomIn, long rand)
public boolean renderModel(IWorldReader worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer, boolean checkSides, java.util.Random randomIn, long rand, IModelData modelData)
@Deprecated public boolean renderModelSmooth(IWorldReader worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer, boolean checkSides, java.util.Random randomIn, long rand)
public boolean renderModelSmooth(IWorldReader worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer, boolean checkSides, java.util.Random randomIn, long rand, IModelData modelData)
@Deprecated public boolean renderModelFlat(IWorldReader worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer, boolean checkSides, java.util.Random randomIn, long rand)
public boolean renderModelFlat(IWorldReader worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer, boolean checkSides, java.util.Random randomIn, long rand, IModelData modelData)
public void renderModelBrightnessColor(IBakedModel bakedModel, float brightness, float red, float green, float blue)
public void renderModelBrightnessColor(@Nullable IBlockState state, IBakedModel modelIn, float brightness, float red, float green, float blue)
public void renderModelBrightness(IBakedModel model, IBlockState state, float brightness, boolean glDisabled)
public static void enableCache()
public static void disableCache()