public class RenderCod extends RenderLiving<EntityCod>
brightnessBuffer, layerRenderers, mainModel, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderCod(RenderManager p_i48864_1_) |
Modifier and Type | Method and Description |
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protected void |
applyRotations(EntityCod entityLiving,
float ageInTicks,
float rotationYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityCod entity) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderCod(RenderManager p_i48864_1_)
@Nullable protected ResourceLocation getEntityTexture(EntityCod entity)
getEntityTexture
in class Render<EntityCod>
protected void applyRotations(EntityCod entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations
in class RenderLivingBase<EntityCod>