public class RenderPhantom extends RenderLiving<EntityPhantom>
brightnessBuffer, layerRenderers, mainModel, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderPhantom(RenderManager p_i48829_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyRotations(EntityPhantom entityLiving,
float ageInTicks,
float rotationYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityPhantom entity) |
protected void |
preRenderCallback(EntityPhantom entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderPhantom(RenderManager p_i48829_1_)
protected ResourceLocation getEntityTexture(EntityPhantom entity)
getEntityTexture in class Render<EntityPhantom>protected void preRenderCallback(EntityPhantom entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<EntityPhantom>protected void applyRotations(EntityPhantom entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations in class RenderLivingBase<EntityPhantom>