public class RenderWitherSkeleton extends RenderSkeleton
brightnessBuffer, layerRenderers, mainModel, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderWitherSkeleton(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(AbstractSkeleton entity) |
protected void |
preRenderCallback(AbstractSkeleton entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderWitherSkeleton(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(AbstractSkeleton entity)
getEntityTexture
in class RenderSkeleton
protected void preRenderCallback(AbstractSkeleton entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RenderLivingBase<AbstractSkeleton>