public class ModelHorseArmorBase extends ModelBase
Modifier and Type | Field and Description |
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protected ModelRenderer |
field_199049_a |
protected ModelRenderer |
field_199050_b |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
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ModelHorseArmorBase() |
Modifier and Type | Method and Description |
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protected void |
func_199047_a(ModelRenderer p_199047_1_) |
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
copyModelAngles, getRandomModelBox, getTextureOffset, setModelAttributes, setRotationAngles, setTextureOffset
protected ModelRenderer field_199049_a
protected ModelRenderer field_199050_b
protected void func_199047_a(ModelRenderer p_199047_1_)
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTickTime)
setLivingAnimations
in class ModelBase