public class EntityAIBreakDoor extends EntityAIDoorInteract
doorPosition, entity, field_195923_c
Constructor and Description |
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EntityAIBreakDoor(EntityLiving entityIn) |
Modifier and Type | Method and Description |
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void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
func_195921_a, func_195922_f
getMutexBits, isInterruptible, setMutexBits
public EntityAIBreakDoor(EntityLiving entityIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIDoorInteract
public void startExecuting()
startExecuting
in class EntityAIDoorInteract
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIDoorInteract
public void resetTask()
resetTask
in class EntityAIBase
public void tick()
tick
in class EntityAIDoorInteract