public class EntityAIBreakDoor extends EntityAIDoorInteract
doorPosition, entity, field_195923_c| Constructor and Description |
|---|
EntityAIBreakDoor(EntityLiving entityIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
func_195921_a, func_195922_fgetMutexBits, isInterruptible, setMutexBitspublic EntityAIBreakDoor(EntityLiving entityIn)
public boolean shouldExecute()
shouldExecute in class EntityAIDoorInteractpublic void startExecuting()
startExecuting in class EntityAIDoorInteractpublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIDoorInteractpublic void resetTask()
resetTask in class EntityAIBasepublic void tick()
tick in class EntityAIDoorInteract