public class EntityAIFollowParent extends EntityAIBase
| Constructor and Description |
|---|
EntityAIFollowParent(EntityAnimal animal,
double speed) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
getMutexBits, isInterruptible, setMutexBitspublic EntityAIFollowParent(EntityAnimal animal, double speed)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void tick()
tick in class EntityAIBase