public abstract class EntityAIMoveToBlock extends EntityAIBase
Modifier and Type | Field and Description |
---|---|
protected BlockPos |
destinationBlock |
int |
field_203112_e |
double |
movementSpeed |
protected int |
runDelay |
protected int |
timeoutCounter |
Constructor and Description |
---|
EntityAIMoveToBlock(EntityCreature creature,
double speedIn,
int length) |
EntityAIMoveToBlock(EntityCreature creatureIn,
double speed,
int length,
int p_i48796_5_) |
Modifier and Type | Method and Description |
---|---|
protected boolean |
getIsAboveDestination() |
protected int |
getRunDelay(EntityCreature p_203109_1_) |
double |
getTargetDistanceSq() |
int |
getTargetYOffset() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
boolean |
shouldMove() |
protected abstract boolean |
shouldMoveTo(IWorldReaderBase worldIn,
BlockPos pos) |
void |
startExecuting() |
void |
tick() |
getMutexBits, isInterruptible, resetTask, setMutexBits
public double movementSpeed
protected int runDelay
protected int timeoutCounter
protected BlockPos destinationBlock
public int field_203112_e
public EntityAIMoveToBlock(EntityCreature creature, double speedIn, int length)
public EntityAIMoveToBlock(EntityCreature creatureIn, double speed, int length, int p_i48796_5_)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
protected int getRunDelay(EntityCreature p_203109_1_)
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public double getTargetDistanceSq()
public void tick()
tick
in class EntityAIBase
public boolean shouldMove()
public int getTargetYOffset()
protected boolean getIsAboveDestination()
protected abstract boolean shouldMoveTo(IWorldReaderBase worldIn, BlockPos pos)