public class EntityAIOcelotAttack extends EntityAIBase
| Constructor and Description |
|---|
EntityAIOcelotAttack(EntityLiving theEntityIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
tick() |
getMutexBits, isInterruptible, setMutexBits, startExecutingpublic EntityAIOcelotAttack(EntityLiving theEntityIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void tick()
tick in class EntityAIBase