public class EntityAIOpenDoor extends EntityAIDoorInteract
doorPosition, entity, field_195923_c| Constructor and Description |
|---|
EntityAIOpenDoor(EntityLiving entitylivingIn,
boolean shouldClose) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
void |
startExecuting() |
void |
tick() |
func_195921_a, func_195922_f, shouldExecutegetMutexBits, isInterruptible, setMutexBitspublic EntityAIOpenDoor(EntityLiving entitylivingIn, boolean shouldClose)
public boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIDoorInteractpublic void startExecuting()
startExecuting in class EntityAIDoorInteractpublic void resetTask()
resetTask in class EntityAIBasepublic void tick()
tick in class EntityAIDoorInteract