public class EntityAITargetNonTamed<T extends EntityLivingBase> extends EntityAINearestAttackableTarget<T>
EntityAINearestAttackableTarget.Sorter
sorter, targetClass, targetEntity, targetEntitySelector
shouldCheckSight, target, taskOwner, unseenMemoryTicks
Constructor and Description |
---|
EntityAITargetNonTamed(EntityTameable p_i48571_1_,
java.lang.Class<T> p_i48571_2_,
boolean p_i48571_3_,
java.util.function.Predicate<? super T> p_i48571_4_) |
Modifier and Type | Method and Description |
---|---|
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
getTargetableArea, startExecuting
getTargetDistance, isSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks
getMutexBits, isInterruptible, setMutexBits, tick
public EntityAITargetNonTamed(EntityTameable p_i48571_1_, java.lang.Class<T> p_i48571_2_, boolean p_i48571_3_, java.util.function.Predicate<? super T> p_i48571_4_)
public boolean shouldExecute()
shouldExecute
in class EntityAINearestAttackableTarget<T extends EntityLivingBase>
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAITarget