public class EntityItemFrame extends EntityHanging
facingDirection, hangingPosition, IS_HANGING_ENTITY
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world
Constructor and Description |
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EntityItemFrame(World worldIn) |
EntityItemFrame(World worldIn,
BlockPos p_i45852_2_,
EnumFacing p_i45852_3_) |
Modifier and Type | Method and Description |
---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
void |
dropItemOrSelf(Entity entityIn,
boolean p_146065_2_) |
int |
getAnalogOutput() |
float |
getCollisionBorderSize() |
ItemStack |
getDisplayedItem() |
float |
getEyeHeight() |
int |
getHeightPixels() |
int |
getRotation() |
int |
getWidthPixels() |
boolean |
isInRangeToRenderDist(double distance) |
void |
notifyDataManagerChange(DataParameter<?> key) |
void |
onBroken(Entity brokenEntity) |
boolean |
onValidSurface() |
void |
playPlaceSound() |
boolean |
processInitialInteract(EntityPlayer player,
EnumHand hand) |
void |
readAdditional(NBTTagCompound compound) |
protected void |
registerData() |
void |
setDisplayedItem(ItemStack stack) |
void |
setItemRotation(int rotationIn) |
protected void |
updateBoundingBox() |
protected void |
updateFacingWithBoundingBox(EnumFacing facingDirectionIn) |
void |
writeAdditional(NBTTagCompound compound) |
addVelocity, canBeCollidedWith, entityDropItem, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, move, onStruckByLightning, setPosition, shouldSetPosAfterLoading, tick
addPassenger, addTag, addTrackingPlayer, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, awardKillScore, baseTick, canBeAttackedWithItem, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fall, fillCrashReport, func_212321_a, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHighspeedSplashSound, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPassengers, getPermissionLevel, getPitch, getPitchYaw, getPortalCooldown, getPosition, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getScoreboardName, getServer, getSoundCategory, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, getYaw, getYOffset, handleFluidAcceleration, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, ignoreItemEntityData, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPassenger, isPassenger, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isSwimming, isWet, lookAt, makeFlySound, markVelocityChanged, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, read, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setDropItemsWhenDead, setEntityId, setFire, setFlag, setGlowing, setHeadRotation, setInvisible, setInvulnerable, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, spawnRunningParticles, startRiding, startRiding, stopRiding, toString, updateFallState, updatePassenger, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getEntity, getPickedResult, isCreatureType, serializeNBT, shouldRenderInPass, shouldRiderSit
getCapability, getCapability
public EntityItemFrame(World worldIn)
public EntityItemFrame(World worldIn, BlockPos p_i45852_2_, EnumFacing p_i45852_3_)
public float getEyeHeight()
getEyeHeight
in class Entity
protected void registerData()
registerData
in class EntityHanging
protected void updateFacingWithBoundingBox(EnumFacing facingDirectionIn)
updateFacingWithBoundingBox
in class EntityHanging
protected void updateBoundingBox()
updateBoundingBox
in class EntityHanging
public boolean onValidSurface()
onValidSurface
in class EntityHanging
public float getCollisionBorderSize()
getCollisionBorderSize
in class Entity
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityHanging
public int getWidthPixels()
getWidthPixels
in class EntityHanging
public int getHeightPixels()
getHeightPixels
in class EntityHanging
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
in class Entity
public void onBroken(@Nullable Entity brokenEntity)
onBroken
in class EntityHanging
public void playPlaceSound()
playPlaceSound
in class EntityHanging
public void dropItemOrSelf(@Nullable Entity entityIn, boolean p_146065_2_)
public ItemStack getDisplayedItem()
public void setDisplayedItem(ItemStack stack)
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange
in class Entity
public int getRotation()
public void setItemRotation(int rotationIn)
public void writeAdditional(NBTTagCompound compound)
writeAdditional
in class EntityHanging
public void readAdditional(NBTTagCompound compound)
readAdditional
in class EntityHanging
public boolean processInitialInteract(EntityPlayer player, EnumHand hand)
processInitialInteract
in class Entity
public int getAnalogOutput()