public class EntityHusk extends EntityZombie
EntityZombie.GroupData
SPAWN_REINFORCEMENTS_CHANCE
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, lookHelper, moveHelper, navigator, targetTasks, tasks
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, field_208001_bq, field_208002_br, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world
MOB_SELECTOR, VISIBLE_MOB_SELECTOR
Constructor and Description |
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EntityHusk(World worldIn) |
Modifier and Type | Method and Description |
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boolean |
attackEntityAsMob(Entity entityIn) |
boolean |
canSpawn(IWorld worldIn,
boolean p_205020_2_) |
protected SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected ResourceLocation |
getLootTable() |
protected ItemStack |
getSkullDrop() |
protected SoundEvent |
getStepSound() |
protected void |
onDrowned() |
protected boolean |
shouldBurnInDay() |
protected boolean |
shouldDrown() |
applyAttributeBonuses, applyEntityAI, attackEntityFrom, canBreakDoors, canEquipItem, convertInto, func_207301_a, getCreatureAttribute, getExperiencePoints, getEyeHeight, getYOffset, initEntityAI, isArmsRaised, isBreakDoorsTaskSet, isChild, isDrowning, livingTick, multiplySize, notifyDataManagerChange, onDeath, onInitialSpawn, onKillEntity, playStepSound, readAdditional, registerAttributes, registerData, setBreakDoorsAItask, setChild, setChildSize, setEquipmentBasedOnDifficulty, setSize, setSwingingArms, tick, writeAdditional
canDropLoot, getBlockPathWeight, getFallSound, getSoundCategory, getSplashSound, getSwimSound, isPreventingPlayerRest, isValidLightLevel
detachHome, followLeashSpeed, getBlockPathWeight, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedState
baseTick, canAttackClass, canBeLeashedTo, canBeSteered, canDespawn, canPassengerSteer, canPickUpLoot, checkDespawn, clearLeashed, createBodyHelper, createNavigator, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, func_204209_c, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getDropItem, getEntitySenses, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleFluidJump, handleStatusUpdate, isAIDisabled, isInDaylight, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isNotColliding, isServerWorld, playAmbientSound, playHurtSound, processInitialInteract, processInteract, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canEntityBeSeen, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dismountEntity, fall, frostWalk, func_195061_cb, func_203010_cG, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributeMap, getCapability, getCombatTracker, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, getYaw, hasItemInSlot, heal, isActiveItemStackBlocking, isAlive, isElytraFlying, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, isSpinAttacking, jump, knockBack, lerp, lookAt, markPotionsDirty, markVelocityChanged, moveRelative, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, remove, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHeadRotation, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spinAttack, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, func_212321_a, getAdjustedHorizontalFacing, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPermissionLevel, getPitch, getPitchYaw, getPortalCooldown, getPosition, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSubmergedHeight, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, handleFluidAcceleration, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPassenger, isPassenger, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isSwimming, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, read, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setDropItemsWhenDead, setEntityId, setFire, setFlag, setGlowing, setInvisible, setInvulnerable, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, updatePassenger, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getEntity, getPickedResult, isCreatureType, serializeNBT, shouldRenderInPass, shouldRiderSit
getCapability
public EntityHusk(World worldIn)
public boolean canSpawn(IWorld worldIn, boolean p_205020_2_)
protected boolean shouldBurnInDay()
shouldBurnInDay
in class EntityZombie
protected SoundEvent getAmbientSound()
getAmbientSound
in class EntityZombie
protected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound
in class EntityZombie
protected SoundEvent getDeathSound()
getDeathSound
in class EntityZombie
protected SoundEvent getStepSound()
getStepSound
in class EntityZombie
@Nullable protected ResourceLocation getLootTable()
getLootTable
in class EntityZombie
public boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob
in class EntityZombie
protected boolean shouldDrown()
shouldDrown
in class EntityZombie
protected void onDrowned()
onDrowned
in class EntityZombie
protected ItemStack getSkullDrop()
getSkullDrop
in class EntityZombie