public class EntitySheep extends EntityAnimal implements IShearable
spawnableBlock
forcedAge, forcedAgeTimer, growingAge
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, lookHelper, moveHelper, navigator, targetTasks, tasks
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, field_208001_bq, field_208002_br, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world
Constructor and Description |
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EntitySheep(World worldIn) |
Modifier and Type | Method and Description |
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EntitySheep |
createChild(EntityAgeable ageable) |
void |
eatGrassBonus() |
protected SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
static float[] |
getDyeRgb(EnumDyeColor dyeColor) |
float |
getEyeHeight() |
EnumDyeColor |
getFleeceColor() |
float |
getHeadRotationAngleX(float p_70890_1_) |
float |
getHeadRotationPointY(float p_70894_1_) |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected ResourceLocation |
getLootTable() |
static EnumDyeColor |
getRandomSheepColor(java.util.Random random) |
boolean |
getSheared() |
void |
handleStatusUpdate(byte id) |
protected void |
initEntityAI() |
boolean |
isShearable(ItemStack item,
IWorldReader world,
BlockPos pos)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
|
void |
livingTick() |
IEntityLivingData |
onInitialSpawn(DifficultyInstance difficulty,
IEntityLivingData entityLivingData,
NBTTagCompound itemNbt) |
java.util.List<ItemStack> |
onSheared(ItemStack item,
IWorld world,
BlockPos pos,
int fortune)
Performs the shear function on this object.
|
protected void |
playStepSound(BlockPos pos,
IBlockState blockIn) |
boolean |
processInteract(EntityPlayer player,
EnumHand hand) |
void |
readAdditional(NBTTagCompound compound) |
protected void |
registerAttributes() |
protected void |
registerData() |
void |
setFleeceColor(EnumDyeColor color) |
void |
setSheared(boolean sheared) |
protected void |
updateAITasks() |
void |
writeAdditional(NBTTagCompound compound) |
attackEntityFrom, canBreed, canDespawn, canMateWith, canSpawn, consumeItemFromStack, func_204700_e, getBlockPathWeight, getExperiencePoints, getLoveCause, getTalkInterval, getYOffset, isBreedingItem, isInLove, resetInLove, setInLove
addGrowth, ageUp, getGrowingAge, isChild, notifyDataManagerChange, onGrowingAdult, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, followLeashSpeed, getBlockPathWeight, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedState
attackEntityAsMob, baseTick, canAttackClass, canBeLeashedTo, canBeSteered, canEquipItem, canPassengerSteer, canPickUpLoot, checkDespawn, clearLeashed, createBodyHelper, createNavigator, dropEquipment, dropFewItems, dropLoot, enablePersistence, faceEntity, func_204209_c, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getDropItem, getEntitySenses, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getVerticalFaceSpeed, handleFluidJump, isAIDisabled, isInDaylight, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isNotColliding, isServerWorld, playAmbientSound, playHurtSound, processInitialInteract, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, shouldExchangeEquipment, spawnExplosionParticle, startRiding, tick, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dismountEntity, fall, frostWalk, func_195061_cb, func_203010_cG, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, getYaw, hasItemInSlot, heal, isActiveItemStackBlocking, isAlive, isElytraFlying, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, isSpinAttacking, jump, knockBack, lerp, lookAt, markPotionsDirty, markVelocityChanged, moveRelative, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, remove, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHeadRotation, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spinAttack, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, func_212321_a, getAdjustedHorizontalFacing, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPermissionLevel, getPitch, getPitchYaw, getPortalCooldown, getPosition, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSoundCategory, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, handleFluidAcceleration, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPassenger, isPassenger, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isSwimming, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, read, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setDropItemsWhenDead, setEntityId, setFire, setFlag, setGlowing, setInvisible, setInvulnerable, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, updatePassenger, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getEntity, getPickedResult, isCreatureType, serializeNBT, shouldRenderInPass, shouldRiderSit
getCapability
public EntitySheep(World worldIn)
public static float[] getDyeRgb(EnumDyeColor dyeColor)
protected void initEntityAI()
initEntityAI
in class EntityLiving
protected void updateAITasks()
updateAITasks
in class EntityAnimal
public void livingTick()
livingTick
in class EntityAnimal
protected void registerAttributes()
registerAttributes
in class EntityLiving
protected void registerData()
registerData
in class EntityAgeable
@Nullable protected ResourceLocation getLootTable()
getLootTable
in class EntityLiving
public void handleStatusUpdate(byte id)
handleStatusUpdate
in class EntityAnimal
public float getHeadRotationPointY(float p_70894_1_)
public float getHeadRotationAngleX(float p_70890_1_)
public boolean processInteract(EntityPlayer player, EnumHand hand)
processInteract
in class EntityAnimal
public void writeAdditional(NBTTagCompound compound)
writeAdditional
in class EntityAnimal
public void readAdditional(NBTTagCompound compound)
readAdditional
in class EntityAnimal
protected SoundEvent getAmbientSound()
getAmbientSound
in class EntityLiving
protected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound
in class EntityLivingBase
protected SoundEvent getDeathSound()
getDeathSound
in class EntityLivingBase
protected void playStepSound(BlockPos pos, IBlockState blockIn)
playStepSound
in class Entity
public EnumDyeColor getFleeceColor()
public void setFleeceColor(EnumDyeColor color)
public boolean getSheared()
public void setSheared(boolean sheared)
public static EnumDyeColor getRandomSheepColor(java.util.Random random)
public EntitySheep createChild(EntityAgeable ageable)
createChild
in class EntityAgeable
public void eatGrassBonus()
eatGrassBonus
in class EntityLiving
@Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData entityLivingData, @Nullable NBTTagCompound itemNbt)
onInitialSpawn
in class EntityLiving
public float getEyeHeight()
getEyeHeight
in class Entity
public boolean isShearable(ItemStack item, IWorldReader world, BlockPos pos)
IShearable
isShearable
in interface IShearable
item
- The ItemStack that is being used, may be empty.world
- The current world.pos
- Block's position in world.public java.util.List<ItemStack> onSheared(ItemStack item, IWorld world, BlockPos pos, int fortune)
IShearable
onSheared
in interface IShearable
item
- The ItemStack that is being used, may be empty.world
- The current world.pos
- If this is a block, the block's position in world.fortune
- The fortune level of the shears being used.