public class EntityZombieHorse extends AbstractHorse
canGallop, gallopTime, horseChest, horseJumping, JUMP_STRENGTH, jumpPower, sprintCounter, tailCounter, temperspawnableBlockforcedAge, forcedAgeTimer, growingAgeexperienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, lookHelper, moveHelper, navigator, targetTasks, tasksactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, field_208001_bq, field_208002_br, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world| Constructor and Description |
|---|
EntityZombieHorse(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
EntityAgeable |
createChild(EntityAgeable ageable) |
protected void |
func_205714_dM() |
protected SoundEvent |
getAmbientSound() |
CreatureAttribute |
getCreatureAttribute() |
protected SoundEvent |
getDeathSound() |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected ResourceLocation |
getLootTable() |
boolean |
processInteract(EntityPlayer player,
EnumHand hand) |
protected void |
registerAttributes() |
attackEntityFrom, canBeLeashedTo, canBePushed, canBeSaddled, canBeSteered, canEatGrass, canJump, canMate, canMateWith, fall, followMother, func_205715_ee, getAngrySound, getCapability, getClosestHorse, getControllingPassenger, getEyeHeight, getGrassEatingAmount, getHorseJumpStrength, getHorseSize, getHorseWatchableBoolean, getInventorySize, getMaxSpawnedInChunk, getMaxTemper, getModifiedJumpStrength, getModifiedMaxHealth, getModifiedMovementSpeed, getMouthOpennessAngle, getOwnerUniqueId, getRearingAmount, getSoundVolume, getTalkInterval, getTemper, handleEating, handleStartJump, handleStatusUpdate, handleStopJump, increaseTemper, initEntityAI, initHorseChest, isArmor, isBreeding, isBreedingItem, isEatingHaystack, isHorseJumping, isHorseSaddled, isMovementBlocked, isOnLadder, isRearing, isTame, livingTick, makeMad, mountTo, onDeath, onInitialSpawn, onInventoryChanged, onLeashDistance, openGUI, playGallopSound, playStepSound, readAdditional, registerData, remove, replaceItemInInventory, setBreeding, setEatingHaystack, setHorseJumping, setHorseSaddled, setHorseTamed, setHorseWatchableBoolean, setJumpPower, setOffspringAttributes, setOwnerUniqueId, setRearing, setScaleForAge, setTamedBy, setTemper, spawnHorseParticles, tick, travel, updateHorseSlots, updatePassenger, wearsArmor, writeAdditionalcanBreed, canDespawn, canSpawn, consumeItemFromStack, func_204700_e, getBlockPathWeight, getExperiencePoints, getLoveCause, getYOffset, isInLove, resetInLove, setInLove, updateAITasksaddGrowth, ageUp, getGrowingAge, isChild, notifyDataManagerChange, onGrowingAdult, setGrowingAge, setScale, setSizedetachHome, followLeashSpeed, getBlockPathWeight, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedStateattackEntityAsMob, baseTick, canAttackClass, canEquipItem, canPassengerSteer, canPickUpLoot, checkDespawn, clearLeashed, createBodyHelper, createNavigator, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, func_204209_c, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getDropItem, getEntitySenses, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getVerticalFaceSpeed, handleFluidJump, isAIDisabled, isInDaylight, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isNotColliding, isServerWorld, playAmbientSound, playHurtSound, processInitialInteract, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeededaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dismountEntity, frostWalk, func_195061_cb, func_203010_cG, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributeMap, getCombatTracker, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, getYaw, hasItemInSlot, heal, isActiveItemStackBlocking, isAlive, isElytraFlying, isEntityUndead, isHandActive, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, isSpinAttacking, jump, knockBack, lerp, lookAt, markPotionsDirty, markVelocityChanged, moveRelative, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHeadRotation, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spinAttack, startSpinAttack, stopActiveHand, stopRiding, swingArm, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttackaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, func_212321_a, getAdjustedHorizontalFacing, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getCustomName, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPermissionLevel, getPitch, getPitchYaw, getPortalCooldown, getPosition, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSoundCategory, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, handleFluidAcceleration, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPassenger, isPassenger, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isSwimming, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, read, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setDropItemsWhenDead, setEntityId, setFire, setFlag, setGlowing, setInvisible, setInvulnerable, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getEntity, getPickedResult, isCreatureType, serializeNBT, shouldRenderInPass, shouldRiderSitgetCapabilitypublic EntityZombieHorse(World worldIn)
protected void registerAttributes()
registerAttributes in class AbstractHorsepublic CreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBaseprotected SoundEvent getAmbientSound()
getAmbientSound in class AbstractHorseprotected SoundEvent getDeathSound()
getDeathSound in class AbstractHorseprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class AbstractHorse@Nullable protected ResourceLocation getLootTable()
getLootTable in class EntityLiving@Nullable public EntityAgeable createChild(EntityAgeable ageable)
createChild in class AbstractHorsepublic boolean processInteract(EntityPlayer player, EnumHand hand)
processInteract in class EntityAnimalprotected void func_205714_dM()
func_205714_dM in class AbstractHorse