public abstract class EntityThrowable extends Entity implements IProjectile
| Modifier and Type | Field and Description |
|---|---|
Entity |
ignoreEntity |
protected boolean |
inGround |
int |
throwableShake |
protected EntityLivingBase |
thrower |
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, world| Modifier | Constructor and Description |
|---|---|
protected |
EntityThrowable(EntityType<?> type,
double p_i48541_2_,
double p_i48541_4_,
double p_i48541_6_,
World p_i48541_8_) |
protected |
EntityThrowable(EntityType<?> type,
EntityLivingBase p_i48542_2_,
World p_i48542_3_) |
protected |
EntityThrowable(EntityType<?> type,
World p_i48540_2_) |
| Modifier and Type | Method and Description |
|---|---|
protected float |
getGravityVelocity() |
EntityLivingBase |
getThrower() |
boolean |
isInRangeToRenderDist(double distance) |
protected abstract void |
onImpact(RayTraceResult result) |
void |
readAdditional(NBTTagCompound compound) |
protected void |
registerData() |
void |
setVelocity(double x,
double y,
double z) |
void |
shoot(double x,
double y,
double z,
float velocity,
float inaccuracy) |
void |
shoot(Entity entityThrower,
float rotationPitchIn,
float rotationYawIn,
float pitchOffset,
float velocity,
float inaccuracy) |
void |
tick() |
void |
writeAdditional(NBTTagCompound compound) |
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, attackEntityFrom, awardKillScore, baseTick, canBeAttackedWithItem, canBeCollidedWith, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fall, fillCrashReport, func_212321_a, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPermissionLevel, getPitch, getPitchYaw, getPortalCooldown, getPosition, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getScoreboardName, getServer, getSoundCategory, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, getYaw, getYOffset, handleFluidAcceleration, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPassenger, isPassenger, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isSwimming, isWet, lookAt, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, read, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setDropItemsWhenDead, setEntityId, setFire, setFlag, setGlowing, setHeadRotation, setInvisible, setInvulnerable, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setSwimming, setUniqueId, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, stopRiding, toString, updateFallState, updatePassenger, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getEntity, getPickedResult, isCreatureType, serializeNBT, shouldRenderInPass, shouldRiderSitgetCapability, getCapabilityprotected boolean inGround
public int throwableShake
protected EntityLivingBase thrower
public Entity ignoreEntity
protected EntityThrowable(EntityType<?> type, World p_i48540_2_)
protected EntityThrowable(EntityType<?> type, double p_i48541_2_, double p_i48541_4_, double p_i48541_6_, World p_i48541_8_)
protected EntityThrowable(EntityType<?> type, EntityLivingBase p_i48542_2_, World p_i48542_3_)
protected void registerData()
registerData in class Entitypublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist in class Entitypublic void shoot(Entity entityThrower, float rotationPitchIn, float rotationYawIn, float pitchOffset, float velocity, float inaccuracy)
public void shoot(double x,
double y,
double z,
float velocity,
float inaccuracy)
shoot in interface IProjectilepublic void setVelocity(double x,
double y,
double z)
setVelocity in class Entityprotected float getGravityVelocity()
protected abstract void onImpact(RayTraceResult result)
public void writeAdditional(NBTTagCompound compound)
writeAdditional in class Entitypublic void readAdditional(NBTTagCompound compound)
readAdditional in class Entity@Nullable public EntityLivingBase getThrower()