public class EmptyFluid extends Fluid
STATE_REGISTRY, stateContainer| Constructor and Description |
|---|
EmptyFluid() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canOtherFlowInto(IFluidState state,
Fluid fluidIn,
EnumFacing direction) |
protected IBlockState |
getBlockState(IFluidState state) |
protected float |
getExplosionResistance() |
Item |
getFilledBucket() |
Vec3d |
getFlow(IWorldReaderBase worldIn,
BlockPos pos,
IFluidState state) |
float |
getHeight(IFluidState state) |
int |
getLevel(IFluidState p_207192_1_) |
BlockRenderLayer |
getRenderLayer() |
int |
getTickRate(IWorldReaderBase p_205569_1_) |
protected boolean |
isEmpty() |
boolean |
isSource(IFluidState state) |
animateTick, fillStateContainer, getDefaultState, getDripParticleData, getStateContainer, getTickRandomly, isEquivalentTo, isIn, randomTick, registerAll, setDefaultState, tickclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanRenderInLayer, getExplosionResistance, getFluid, isAABBInsideLiquid, isAABBInsideMaterial, isEntityInsidepublic BlockRenderLayer getRenderLayer()
getRenderLayer in class Fluidpublic Item getFilledBucket()
getFilledBucket in class Fluidpublic boolean canOtherFlowInto(IFluidState state, Fluid fluidIn, EnumFacing direction)
canOtherFlowInto in class Fluidpublic Vec3d getFlow(IWorldReaderBase worldIn, BlockPos pos, IFluidState state)
public int getTickRate(IWorldReaderBase p_205569_1_)
getTickRate in class Fluidprotected float getExplosionResistance()
getExplosionResistance in class Fluidpublic float getHeight(IFluidState state)
protected IBlockState getBlockState(IFluidState state)
getBlockState in class Fluidpublic boolean isSource(IFluidState state)
public int getLevel(IFluidState p_207192_1_)