public static class WaterFluid.Source extends WaterFluid
WaterFluid.Flowing, WaterFluid.SourceFALLING, LEVEL_1_TO_8STATE_REGISTRY, stateContainer| Constructor and Description |
|---|
Source() |
| Modifier and Type | Method and Description |
|---|---|
int |
getLevel(IFluidState p_207192_1_) |
boolean |
isSource(IFluidState state) |
animateTick, beforeReplacingBlock, canOtherFlowInto, canSourcesMultiply, getBlockState, getDripParticleData, getExplosionResistance, getFilledBucket, getFlowingFluid, getLevelDecreasePerBlock, getRenderLayer, getSlopeFindDistance, getStillFluid, getTickRate, isEquivalentTocalculateCorrectFlowingState, canFlow, fillStateContainer, flowAround, flowInto, func_205571_a, func_205572_b, func_205573_a, getFlow, getFlowingFluidState, getHeight, getLevelFromState, getStillFluidState, getTickRate, tickgetDefaultState, getStateContainer, getTickRandomly, isEmpty, isIn, randomTick, registerAll, setDefaultStateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanRenderInLayer, getExplosionResistance, getFluid, isAABBInsideLiquid, isAABBInsideMaterial, isEntityInsidepublic int getLevel(IFluidState p_207192_1_)
public boolean isSource(IFluidState state)