public static class WaterFluid.Source extends WaterFluid
WaterFluid.Flowing, WaterFluid.Source
FALLING, LEVEL_1_TO_8
STATE_REGISTRY, stateContainer
Constructor and Description |
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Source() |
Modifier and Type | Method and Description |
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int |
getLevel(IFluidState p_207192_1_) |
boolean |
isSource(IFluidState state) |
animateTick, beforeReplacingBlock, canOtherFlowInto, canSourcesMultiply, getBlockState, getDripParticleData, getExplosionResistance, getFilledBucket, getFlowingFluid, getLevelDecreasePerBlock, getRenderLayer, getSlopeFindDistance, getStillFluid, getTickRate, isEquivalentTo
calculateCorrectFlowingState, canFlow, fillStateContainer, flowAround, flowInto, func_205571_a, func_205572_b, func_205573_a, getFlow, getFlowingFluidState, getHeight, getLevelFromState, getStillFluidState, getTickRate, tick
getDefaultState, getStateContainer, getTickRandomly, isEmpty, isIn, randomTick, registerAll, setDefaultState
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canRenderInLayer, getExplosionResistance, getFluid, isAABBInsideLiquid, isAABBInsideMaterial, isEntityInside
public int getLevel(IFluidState p_207192_1_)
public boolean isSource(IFluidState state)