public class ItemArrow extends Item
Item.Properties
ATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, random
delegate
Constructor and Description |
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ItemArrow(Item.Properties builder) |
Modifier and Type | Method and Description |
---|---|
EntityArrow |
createArrow(World p_200887_1_,
ItemStack p_200887_2_,
EntityLivingBase p_200887_3_) |
boolean |
isInfinite(ItemStack stack,
ItemStack bow,
EntityPlayer player) |
addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getGroup, getHarvestLevel, getIdFromItem, getIsRepairable, getItemById, getItemEnchantability, getItemFromBlock, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getShareTag, getTileEntityItemStackRenderer, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isDamageable, isEnchantable, isIn, isInGroup, isRepairable, itemInteractionForEntity, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, rayTrace, register, registerItems, updateItemStackNBT
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getHorseArmorType, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBar
public ItemArrow(Item.Properties builder)
public EntityArrow createArrow(World p_200887_1_, ItemStack p_200887_2_, EntityLivingBase p_200887_3_)
public boolean isInfinite(ItemStack stack, ItemStack bow, EntityPlayer player)