public class ItemTiered extends Item
Item.PropertiesATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, randomdelegate| Constructor and Description |
|---|
ItemTiered(IItemTier tierIn,
Item.Properties builder) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
getIsRepairable(ItemStack toRepair,
ItemStack repair) |
int |
getItemEnchantability() |
IItemTier |
getTier() |
addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getGroup, getHarvestLevel, getIdFromItem, getItemById, getItemFromBlock, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getShareTag, getTileEntityItemStackRenderer, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isDamageable, isEnchantable, isIn, isInGroup, isRepairable, itemInteractionForEntity, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, rayTrace, register, registerItems, updateItemStackNBTgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getHorseArmorType, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBarpublic ItemTiered(IItemTier tierIn, Item.Properties builder)
public IItemTier getTier()
public int getItemEnchantability()
getItemEnchantability in class Itempublic boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
getIsRepairable in class Item