public class ItemTiered extends Item
Item.Properties
ATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, random
delegate
Constructor and Description |
---|
ItemTiered(IItemTier tierIn,
Item.Properties builder) |
Modifier and Type | Method and Description |
---|---|
boolean |
getIsRepairable(ItemStack toRepair,
ItemStack repair) |
int |
getItemEnchantability() |
IItemTier |
getTier() |
addInformation, addPropertyOverride, asItem, canHarvestBlock, canPlayerBreakBlockWhileHolding, fillItemGroup, getAttributeModifiers, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDestroySpeed, getDisplayName, getGroup, getHarvestLevel, getIdFromItem, getItemById, getItemFromBlock, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getShareTag, getTileEntityItemStackRenderer, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, hitEntity, inventoryTick, isComplex, isDamageable, isEnchantable, isIn, isInGroup, isRepairable, itemInteractionForEntity, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, rayTrace, register, registerItems, updateItemStackNBT
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getHorseArmorType, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBar
public ItemTiered(IItemTier tierIn, Item.Properties builder)
public IItemTier getTier()
public int getItemEnchantability()
getItemEnchantability
in class Item
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
getIsRepairable
in class Item