public class SPacketJoinGame extends java.lang.Object implements Packet<INetHandlerPlayClient>
Constructor and Description |
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SPacketJoinGame() |
SPacketJoinGame(int p_i49826_1_,
GameType p_i49826_2_,
boolean p_i49826_3_,
DimensionType p_i49826_4_,
EnumDifficulty p_i49826_5_,
int p_i49826_6_,
WorldType p_i49826_7_,
boolean p_i49826_8_) |
Modifier and Type | Method and Description |
---|---|
DimensionType |
func_212642_e() |
EnumDifficulty |
getDifficulty() |
GameType |
getGameType() |
int |
getPlayerId() |
WorldType |
getWorldType() |
boolean |
isHardcoreMode() |
boolean |
isReducedDebugInfo() |
void |
processPacket(INetHandlerPlayClient handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public SPacketJoinGame()
public SPacketJoinGame(int p_i49826_1_, GameType p_i49826_2_, boolean p_i49826_3_, DimensionType p_i49826_4_, EnumDifficulty p_i49826_5_, int p_i49826_6_, WorldType p_i49826_7_, boolean p_i49826_8_)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void processPacket(INetHandlerPlayClient handler)
processPacket
in interface Packet<INetHandlerPlayClient>
public int getPlayerId()
public boolean isHardcoreMode()
public GameType getGameType()
public DimensionType func_212642_e()
public EnumDifficulty getDifficulty()
public WorldType getWorldType()
public boolean isReducedDebugInfo()