public class SPacketRespawn extends java.lang.Object implements Packet<INetHandlerPlayClient>
Constructor and Description |
---|
SPacketRespawn() |
SPacketRespawn(DimensionType p_i49824_1_,
EnumDifficulty p_i49824_2_,
WorldType p_i49824_3_,
GameType p_i49824_4_) |
Modifier and Type | Method and Description |
---|---|
DimensionType |
func_212643_b() |
EnumDifficulty |
getDifficulty() |
GameType |
getGameType() |
WorldType |
getWorldType() |
void |
processPacket(INetHandlerPlayClient handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public SPacketRespawn()
public SPacketRespawn(DimensionType p_i49824_1_, EnumDifficulty p_i49824_2_, WorldType p_i49824_3_, GameType p_i49824_4_)
public void processPacket(INetHandlerPlayClient handler)
processPacket
in interface Packet<INetHandlerPlayClient>
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
in interface Packet<INetHandlerPlayClient>
java.io.IOException
public DimensionType func_212643_b()
public EnumDifficulty getDifficulty()
public GameType getGameType()
public WorldType getWorldType()