public static class BuriedTreasureStructure.Start extends StructureStart
boundingBox, chunkPosX, chunkPosZ, components
Constructor and Description |
---|
Start() |
Start(IWorld p_i48890_1_,
IChunkGenerator<?> p_i48890_2_,
SharedSeedRandom p_i48890_3_,
int p_i48890_4_,
int p_i48890_5_,
Biome p_i48890_6_) |
Modifier and Type | Method and Description |
---|---|
BlockPos |
getPos() |
func_212685_h, func_212686_i, func_212687_g, generateStructure, getBoundingBox, getChunkPosX, getChunkPosZ, getComponents, isSizeableStructure, markAvailableHeight, notifyPostProcessAt, read, readAdditional, recalculateStructureSize, setRandomHeight, write, writeAdditional
public Start()
public Start(IWorld p_i48890_1_, IChunkGenerator<?> p_i48890_2_, SharedSeedRandom p_i48890_3_, int p_i48890_4_, int p_i48890_5_, Biome p_i48890_6_)
public BlockPos getPos()
getPos
in class StructureStart