public static class EndCityStructure.Start extends StructureStart
boundingBox, chunkPosX, chunkPosZ, components
Constructor and Description |
---|
Start() |
Start(IWorld worldIn,
IChunkGenerator<?> chunkGenerator,
SharedSeedRandom sharedSeed,
int chunkX,
int chunkZ,
Biome biomeIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
isSizeableStructure() |
void |
readAdditional(NBTTagCompound tag) |
void |
writeAdditional(NBTTagCompound tag) |
func_212685_h, func_212686_i, func_212687_g, generateStructure, getBoundingBox, getChunkPosX, getChunkPosZ, getComponents, getPos, markAvailableHeight, notifyPostProcessAt, read, recalculateStructureSize, setRandomHeight, write
public Start()
public Start(IWorld worldIn, IChunkGenerator<?> chunkGenerator, SharedSeedRandom sharedSeed, int chunkX, int chunkZ, Biome biomeIn)
public boolean isSizeableStructure()
isSizeableStructure
in class StructureStart
public void writeAdditional(NBTTagCompound tag)
writeAdditional
in class StructureStart
public void readAdditional(NBTTagCompound tag)
readAdditional
in class StructureStart