public static class FortressPieces.End extends StructurePiece
StructurePiece.BlockSelectorboundingBox, CAVE_AIR, componentType| Constructor and Description | 
|---|
| End() | 
| End(int p_i45621_1_,
   java.util.Random p_i45621_2_,
   MutableBoundingBox p_i45621_3_,
   EnumFacing p_i45621_4_) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | addComponentParts(IWorld worldIn,
                 java.util.Random randomIn,
                 MutableBoundingBox structureBoundingBoxIn,
                 ChunkPos p_74875_4_) | 
| static FortressPieces.End | createPiece(java.util.List<StructurePiece> p_175884_0_,
           java.util.Random p_175884_1_,
           int p_175884_2_,
           int p_175884_3_,
           int p_175884_4_,
           EnumFacing p_175884_5_,
           int p_175884_6_) | 
| protected StructurePiece | getNextComponentNormal(FortressPieces.Start p_74963_1_,
                      java.util.List<StructurePiece> p_74963_2_,
                      java.util.Random p_74963_3_,
                      int p_74963_4_,
                      int p_74963_5_,
                      boolean p_74963_6_) | 
| protected StructurePiece | getNextComponentX(FortressPieces.Start p_74961_1_,
                 java.util.List<StructurePiece> p_74961_2_,
                 java.util.Random p_74961_3_,
                 int p_74961_4_,
                 int p_74961_5_,
                 boolean p_74961_6_) | 
| protected StructurePiece | getNextComponentZ(FortressPieces.Start p_74965_1_,
                 java.util.List<StructurePiece> p_74965_2_,
                 java.util.Random p_74965_3_,
                 int p_74965_4_,
                 int p_74965_5_,
                 boolean p_74965_6_) | 
| protected static boolean | isAboveGround(MutableBoundingBox p_74964_0_) | 
| protected void | readStructureFromNBT(NBTTagCompound tagCompound,
                    TemplateManager p_143011_2_) | 
| protected void | writeStructureToNBT(NBTTagCompound tagCompound) | 
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic End()
public End(int p_i45621_1_,
           java.util.Random p_i45621_2_,
           MutableBoundingBox p_i45621_3_,
           EnumFacing p_i45621_4_)
public static FortressPieces.End createPiece(java.util.List<StructurePiece> p_175884_0_, java.util.Random p_175884_1_, int p_175884_2_, int p_175884_3_, int p_175884_4_, EnumFacing p_175884_5_, int p_175884_6_)
protected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
public boolean addComponentParts(IWorld worldIn, java.util.Random randomIn, MutableBoundingBox structureBoundingBoxIn, ChunkPos p_74875_4_)
addComponentParts in class StructurePiece@Nullable protected StructurePiece getNextComponentNormal(FortressPieces.Start p_74963_1_, java.util.List<StructurePiece> p_74963_2_, java.util.Random p_74963_3_, int p_74963_4_, int p_74963_5_, boolean p_74963_6_)
@Nullable protected StructurePiece getNextComponentX(FortressPieces.Start p_74961_1_, java.util.List<StructurePiece> p_74961_2_, java.util.Random p_74961_3_, int p_74961_4_, int p_74961_5_, boolean p_74961_6_)
@Nullable protected StructurePiece getNextComponentZ(FortressPieces.Start p_74965_1_, java.util.List<StructurePiece> p_74965_2_, java.util.Random p_74965_3_, int p_74965_4_, int p_74965_5_, boolean p_74965_6_)
protected static boolean isAboveGround(MutableBoundingBox p_74964_0_)