public class JunglePyramidPiece extends ScatteredStructurePiece
StructurePiece.BlockSelector
depth, height, hPos, width
boundingBox, CAVE_AIR, componentType
Constructor and Description |
---|
JunglePyramidPiece() |
JunglePyramidPiece(java.util.Random random,
int x,
int z) |
Modifier and Type | Method and Description |
---|---|
boolean |
addComponentParts(IWorld worldIn,
java.util.Random randomIn,
MutableBoundingBox structureBoundingBoxIn,
ChunkPos p_74875_4_) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound,
TemplateManager p_143011_2_) |
static void |
registerJunglePyramidPieces() |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
func_202580_a
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public JunglePyramidPiece()
public JunglePyramidPiece(java.util.Random random, int x, int z)
public static void registerJunglePyramidPieces()
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT
in class ScatteredStructurePiece
protected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
readStructureFromNBT
in class ScatteredStructurePiece
public boolean addComponentParts(IWorld worldIn, java.util.Random randomIn, MutableBoundingBox structureBoundingBoxIn, ChunkPos p_74875_4_)
addComponentParts
in class StructurePiece