public class JunglePyramidPiece extends ScatteredStructurePiece
StructurePiece.BlockSelectordepth, height, hPos, widthboundingBox, CAVE_AIR, componentType| Constructor and Description | 
|---|
| JunglePyramidPiece() | 
| JunglePyramidPiece(java.util.Random random,
                  int x,
                  int z) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | addComponentParts(IWorld worldIn,
                 java.util.Random randomIn,
                 MutableBoundingBox structureBoundingBoxIn,
                 ChunkPos p_74875_4_) | 
| protected void | readStructureFromNBT(NBTTagCompound tagCompound,
                    TemplateManager p_143011_2_) | 
| static void | registerJunglePyramidPieces() | 
| protected void | writeStructureToNBT(NBTTagCompound tagCompound) | 
func_202580_abuildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic JunglePyramidPiece()
public JunglePyramidPiece(java.util.Random random,
                          int x,
                          int z)
public static void registerJunglePyramidPieces()
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT in class ScatteredStructurePieceprotected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
readStructureFromNBT in class ScatteredStructurePiecepublic boolean addComponentParts(IWorld worldIn, java.util.Random randomIn, MutableBoundingBox structureBoundingBoxIn, ChunkPos p_74875_4_)
addComponentParts in class StructurePiece