public static class OceanRuinStructure.Start extends StructureStart
boundingBox, chunkPosX, chunkPosZ, components
Constructor and Description |
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Start() |
Start(IWorld p_i48872_1_,
IChunkGenerator<?> p_i48872_2_,
SharedSeedRandom p_i48872_3_,
int p_i48872_4_,
int p_i48872_5_,
Biome p_i48872_6_) |
func_212685_h, func_212686_i, func_212687_g, generateStructure, getBoundingBox, getChunkPosX, getChunkPosZ, getComponents, getPos, isSizeableStructure, markAvailableHeight, notifyPostProcessAt, read, readAdditional, recalculateStructureSize, setRandomHeight, write, writeAdditional
public Start()
public Start(IWorld p_i48872_1_, IChunkGenerator<?> p_i48872_2_, SharedSeedRandom p_i48872_3_, int p_i48872_4_, int p_i48872_5_, Biome p_i48872_6_)