public class SwampHutPiece extends ScatteredStructurePiece
StructurePiece.BlockSelectordepth, height, hPos, widthboundingBox, CAVE_AIR, componentType| Constructor and Description |
|---|
SwampHutPiece() |
SwampHutPiece(java.util.Random random,
int x,
int z) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(IWorld worldIn,
java.util.Random randomIn,
MutableBoundingBox structureBoundingBoxIn,
ChunkPos p_74875_4_) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound,
TemplateManager p_143011_2_) |
static void |
registerPieces() |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
func_202580_abuildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic SwampHutPiece()
public SwampHutPiece(java.util.Random random,
int x,
int z)
public static void registerPieces()
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT in class ScatteredStructurePieceprotected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
readStructureFromNBT in class ScatteredStructurePiecepublic boolean addComponentParts(IWorld worldIn, java.util.Random randomIn, MutableBoundingBox structureBoundingBoxIn, ChunkPos p_74875_4_)
addComponentParts in class StructurePiece