public static class WoodlandMansionPieces.MansionTemplate extends TemplateStructurePiece
StructurePiece.BlockSelector
placeSettings, template, templatePosition
boundingBox, CAVE_AIR, componentType
Constructor and Description |
---|
MansionTemplate() |
MansionTemplate(TemplateManager p_i47355_1_,
java.lang.String p_i47355_2_,
BlockPos p_i47355_3_,
Rotation p_i47355_4_) |
MansionTemplate(TemplateManager p_i47356_1_,
java.lang.String p_i47356_2_,
BlockPos p_i47356_3_,
Rotation p_i47356_4_,
Mirror p_i47356_5_) |
Modifier and Type | Method and Description |
---|---|
protected void |
handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound,
TemplateManager p_143011_2_) |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
addComponentParts, offset, setup
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public MansionTemplate()
public MansionTemplate(TemplateManager p_i47355_1_, java.lang.String p_i47355_2_, BlockPos p_i47355_3_, Rotation p_i47355_4_)
public MansionTemplate(TemplateManager p_i47356_1_, java.lang.String p_i47356_2_, BlockPos p_i47356_3_, Rotation p_i47356_4_, Mirror p_i47356_5_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT
in class TemplateStructurePiece
protected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
readStructureFromNBT
in class TemplateStructurePiece
protected void handleDataMarker(java.lang.String function, BlockPos pos, IWorld worldIn, java.util.Random rand, MutableBoundingBox sbb)
handleDataMarker
in class TemplateStructurePiece