public class SkyLightEngine extends BaseLightEngine
| Modifier and Type | Field and Description |
|---|---|
static EnumFacing[] |
HORIZONTAL_DIRECTIONS |
| Constructor and Description |
|---|
SkyLightEngine() |
| Modifier and Type | Method and Description |
|---|---|
void |
calculateLight(WorldGenRegion region,
IChunk chunkIn) |
EnumLightType |
getLightType() |
enqueueLightChange, enqueueLightChange, func_202664_a, getLightAt, getLightAt, getOpacity, setLightpublic static final EnumFacing[] HORIZONTAL_DIRECTIONS
public EnumLightType getLightType()
public void calculateLight(WorldGenRegion region, IChunk chunkIn)